5 ms·
A couple of things I learned thus far, not projects, but helpful to note down somewhere: * Meson is a nice build system, I never felt I was really fighting it
by mettamage 6y ago
A couple of things I learned thus far, not projects, but helpful to note down somewhere:
* Meson is a nice build system, I never felt I was really fighting it
* Catch2 is pretty nice for unit testing
* VSCode has a nice integrated debugger that runs on gdb (Linux).
* The C++ back to basics YouTube series was helpful, it taught me that C++17/C++14 has some nice syntactic sugar for things you couldn't do in C++11.
* Simd instructions are hip for faster computation. Though, I also have to refresh my memory on writing CPU cache friendly code.
* Pragma #once in header files is uch easier than the more portable define guards, and I'm targeting Clang/GCC anyway
* The bureaucracy of C++ is felt when writing header files and handtyping files in your Meson build file, ah well.
* Cppreference is my bible.