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I find it disturbing to see how sour gaming has turned. If you would've asked me 15 years ago I would never have been able to imagine this outcome. It's befitt
by RGamma 6y ago
I find it disturbing to see how sour gaming has turned. If you would've asked me 15 years ago I would never have been able to imagine this outcome.
It's befitting of the economic extremism and pessimistic zeitgeist of our time :(
Hope there'll be a corrective force to this sometime soon before gaming turns entirely into a soulless commercialized husk.
For all the talk there is about CP2077 superficial mistakes there's really a lack of discussion about the message it's trying to convey. Is anyone even trying to understand or are they just looking at graphics and bugs?
- mysterydip 6y agoThere are indie developers who are making games that aren't the corporate monstrosities you speak of, some mentioned elsewhere in comments. The problem is there's a lot of cruft too, and the advertising budgets of the good devs are small if existing at all. I wish there was a boardgamegeek equivalent for indie games to help with the discoverability problem.
- deleted 6y ago[deleted]
- RGamma 6y agoI always turned to TotalBiscuit for indie recommendations while he was still around... Just had to vent a bit because in my mind CDPR are (still!) the good guys who attempt to hold high standards of old, not least due to GOG. And then they receive this amount vitriol that they publicly apologize (what for? that they made a competent and highly relevant game?) and now this attack. Can we please banish consumerist entitlement and corporate nonsense from the videogame world please?
- mippenhappen 6y ago>Can we please banish consumerist entitlement and corporate nonsense from the videogame world please? That's gonna be a "no" from the world.
- eswat 6y agoIf we're talking about the ransomware attack specifically, nothing has really changed. We're just shy of 18 years from the Half-Life 2 source code leak. But in other ways, yes, the gaming zeitgeist does seem more toxic than what I had remembered being engrossed in it as a teen (or I could just looking at it with rose-tinted glasses).
- draw_down 6y agoI could believe it 15 years ago- the EA spouse post is from 2004. Games has been an exploitative industry for a long time. Though the dynamic between gamers and developers has worsened, the dynamic between employers and employees has been shit for a long time, because nerds love games and so there is always someone to take your place if you don’t like how you’re being treated. I’ll never understand why people put themselves through it, the resulting games aren’t even close to being worth it. You don’t even get rich for it.