4 ms·
The point about rendering hyperbolic 2D using the Poincare embedding is that you see more of the game world, but what is "closest" is larger, somewhat like POV
by chalst 6y ago
The point about rendering hyperbolic 2D using the Poincare embedding is that you see more of the game world, but what is "closest" is larger, somewhat like POV 3D but unlike traditional roguelikes.
John Lamping invented a file browser based on hyperbolic 2D [1,2].
[1]: https://en.wikipedia.org/wiki/Hyperbolic_tree https://en.wikipedia.org/wiki/Hyperbolic_tree
[2]: http://www.cs.kent.edu/~jmaletic/cs63903/papers/Lamping96.pdf http://www.cs.kent.edu/~jmaletic/cs63903/papers/Lamping96.pd...
- jmiskovic 6y agoVery interesting! Here is the video of same file browser. https://www.youtube.com/watch?v=8bhq08BQLDs https://www.youtube.com/watch?v=8bhq08BQLDs
- zenorogue 6y agoWe have also experimented with using the HyperRogue engine for similar visualizations of hierarchical data, see: http://www.roguetemple.com/z/hyper/rogueviz.php http://www.roguetemple.com/z/hyper/rogueviz.php