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Oh wow, this is perfect timing. I do hacking on homemade from-scratch 2d game engines in C++ just for fun (and because it's about as far away from what I do at
by Gene_Parmesan 6y ago
Oh wow, this is perfect timing. I do hacking on homemade from-scratch 2d game engines in C++ just for fun (and because it's about as far away from what I do at work as I can get). My projects never get super polished because they're more about learning experiences for me than making anything for sale/consumption. Anyways, my most recent project was a traditional roguelike (holy shit, GUI programming with only SDL for comfort is a challenge), so for my next one I'm wanting to do a top-down action game just for something different. I had decided that I thought making it online multiplayer would be a good focus for a challenge learning objective, but I've been a little hesitant because networking at that level is far outside my comfort zone, and it doesn't seem like something I could just hack my way through like I could for simple sprite rendering/movement physics/etc.
So basically you've lit a spark under me now. Thanks! And I'm now realizing oddly this is the 2nd thing I have of yours on my to-read list, I just saw the post here about computer graphics from scratch a few days ago. I (and I'm sure many others) appreciate your willingness to knowledge-share.
- anderspitman 6y agoIt's a fun rabbit hole, and Gabriel's articles are some of the best.
- ggambetta 6y agoThere's two things I wrote on your to-read list? I'm flattered :D