3 ms·
Size isn’t really the focus. It’s a stylistic choice. These days if you built something with the limitations that Delta Force had, you’d probably be able to ren
by lwansbrough 6y ago
Size isn’t really the focus. It’s a stylistic choice. These days if you built something with the limitations that Delta Force had, you’d probably be able to render scenes in the quadrillions of voxels. The largest scene I’ve seen is 1,000,000^3 voxels at < 1mm/voxel.
- aidenn0 6y agoOkay, that makes sense. I'd probably get it if I'd ever played minecraft.