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The problem with this is that it’s not VR though. It’s 3D from a fixed point. You can’t look around unless the camera is mounted on motors to allow for that, a
by headmelted 6y ago
The problem with this is that it’s not VR though. It’s 3D from a fixed point.
You can’t look around unless the camera is mounted on motors to allow for that, and even then you’d need to be the only viewer otherwise who’s head does it track?
- kamarg 6y agoWhy not do multiple cameras and broadcast each of the feeds? Then it's up to the software for each user to do head tracking.