4 ms·
In ksp you can speed up time, otherwise it would be unplayable. Manipulating time might break other aspects of gameplay, so you are left with skewed scales of
by faeyanpiraat 6y ago
In ksp you can speed up time, otherwise it would be unplayable.
Manipulating time might break other aspects of gameplay, so you are left with skewed scales of distance I guess?
- me_me_me 6y agoGetting to the outside planets in KSP still take hours with max speed on. And that's 'only' 1/4 scale of the solar system :)
- TeMPOraL 6y agoNot with max max speed on, but probably max you can afford without life support & electricity simulation mods breaking and killing your crew, if you're using those :).
- TeMPOraL 6y agoYeah, timewarp is crucial for this to work. But, looking at Dyson Sphere Program, space scenes seem to be already operating under a timewarp (which is implicit in the scaling factor). Modelling a whole solar system may be tough - planets are really big, and really really far away. But I think that, at the very least, a moon system would work. A central planet with half a dozen moons of varying sizes. Moons can be small and much closer - but they'd be still three or four orders of magnitude greater than what we see in most space games.