2 ms·
Every engine I've used has some really good stuff and some surprising limitations. For Frostbite... If you've worked with it you know. Probably my least favour
by Agentlien 6y ago
Every engine I've used has some really good stuff and some surprising limitations.
For Frostbite... If you've worked with it you know. Probably my least favourite.
In UE4 I love the environment but can't get over how cumbersome some aspects of graphics programming are. Especially how difficult it is to work with compute shaders.
For Unity I really like how smooth the workflow is, especially for shader programming. Having used it for a little more than a year now I'm really surprised how nice it is to work with. I barely even mind it being primarily C#.