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wanted to comment why not shadertoys but realized that's more demoscene instead of game-oriented effects, yeah i think we need this but kinda hope it uses a gen
by slmjkdbtl 6y ago
wanted to comment why not shadertoys but realized that's more demoscene instead of game-oriented effects, yeah i think we need this but kinda hope it uses a generic shader format instead of one tied to a specific engine, or provide translated native shader code by godot's shader engine if that's supported