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Nice! Are these shaders or on CPU or manually designed? What I'm building is a combination of webfonts from my old font website I made 11 years ago https://fon
by rockclimber 6y ago
Nice! Are these shaders or on CPU or manually designed? What I'm building is a combination of webfonts from my old font website I made 11 years ago https://fontsforweb.com https://fontsforweb.com and Shadertoy. Basically shaders for fonts.
http://fonted.io http://fonted.io
Current implementation might look very basic(vertex shader is just a mask for Shadertoy-stolen pixel shaders) but I have work in progress for font-specific vertex shaders that will allow for manipulating font shape curves.
- sprash 6y ago> Are these shaders or on CPU or manually designed? Most likely hand drawn by the individual pixel. Even "computable" effects like antialiasing or dithering are mostly done by hand.
- Sharlin 6y agoUh, most of these are likely custom designed and hand drawn pixel by pixel rather than rasterized and colorized renderings of some third-party font. And probably predate shaders or are used in demos on non-PC platforms like Amiga, Atari, or even C64!