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https://github.com/swaywm/sway/wiki/Differences-from-i3 https://github.com/swaywm/sway/wiki/Differences-from-i3 and so thoroughly documented! /s
by hprotagonist 6y ago
https://github.com/swaywm/sway/wiki/Differences-from-i3 https://github.com/swaywm/sway/wiki/Differences-from-i3
and so thoroughly documented! /s
- gspr 6y ago> and so thoroughly documented! /s Why is this sarcasm? I've rarely seen a young free software project even come close to the level of documentation of Sway! Have you tried `man 5 sway` yet?
- Shared404 6y ago> Sway is documented through man pages, rather than the website From your link. Oh, hey. That was hard.
- mnd999 6y agoUnless you have nVidia graphics, sway is probably a drop in replacement for you, with minimal changes from your i3 config. You can literally cp ~/.config/i3/config ~/.config/sway/config and it will work. If you have nVidia, you're outta luck.
- hprotagonist 6y agoI work in ML and the sciences, so nvidia is a huge huge part of my daily life. intentionally crippling a DE out of spite so it cannot run on the drivers i use every single day is also a crappy look. https://drewdevault.com/2017/10/26/Fuck-you-nvidia.html https://drewdevault.com/2017/10/26/Fuck-you-nvidia.html
- Shared404 6y agoFrom your link: > There are Linux kernel APIs that we (and other Wayland compositors) use to get the job done. Among these are KMS, DRM, and GBM - respectively Kernel Mode Setting, Direct Rendering Manager, and Generic Buffer Management. Every GPU vendor but Nvidia supports these APIs. Edit: I should mention, if your hardware doesn't support given software, just don't use that software. There's just no need to go in shouting about how terrible said software is.
- hprotagonist 6y ago> if your hardware doesn't support given software, just don't use that software. There's just no need to go in shouting about how terrible said software is tell that to DDV :)
- Shared404 6y agoRanting about people complaining because you don't go out of your way to support their hardware doesn't seem the same to me.