3 ms·
The game library was the big issue for me, most playtime was quite smooth for me. But to a large extent it's publishers' faults, Geforce Now has the same proble
by IkmoIkmo 6y ago
The game library was the big issue for me, most playtime was quite smooth for me. But to a large extent it's publishers' faults, Geforce Now has the same problem with games they had before getting removed because publishers/devs opted-out.
I think Stadia had hoped that it could become big enough quickly, with the backing of Google's name and capital, that it could negotiate some good deals and build a big library quickly, to the point that there's so many gamers on Stadia that you can't not publish there anymore without losing a lot. Netflix and Spotify did it, too.