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From Kotaku[0]: > "The service’s best moments may have been when its third-party ports showed off the strength of the cloud gaming model, in which a game can r
by Andrex 6y ago
From Kotaku[0]:
> "The service’s best moments may have been when its third-party ports showed off the strength of the cloud gaming model, in which a game can run well on just about any device with a screen and a strong internet connection. Ubisoft games such as Assassin’s Creed Odyssey ran well on Stadia. Destiny 2’s Stadia support let players of that game drop in for an extra match or quest from their phone or laptop when they were far from their regular gaming gear. When Cyberpunk 2077 was faltering on everything else in December, it was running quite well on Stadia.
They’re not wrong. If Phil *Harrison is trying to turn Stadia into, say, the "Unreal Engine of cloud gaming” (scare quotes added by me), he’ll likely be much more successful at doing that than trying to make "a traditional console like PS5, but, like, in the cloud."
This shatters my confidence in Stadia as an ongoing consumer platform, though (especially that Stadio Pro sub, and possibly even the hardware/controllers too.)
0. https://kotaku.com/google-stadia-shuts-down-internal-studios-changing-bus-1846146761 https://kotaku.com/google-stadia-shuts-down-internal-studios...
- Hadrianus 6y agoPhil Spencer is XBOX, Phil Harrison is Google
- itronitron 6y ago>> >"When Cyberpunk 2077 was faltering on everything else in December, it was running quite well on Stadia." This is the first time I have heard that, it seems like something that Stadia's marketing team would want to tell people.
- MikusR 6y agoStadia and PC's (even 3 year old ones) ran the game well.
- eecks 6y agoIt's worth pointing out that there are/were game breaking bugs, ui bugs, AI bugs, lack of features, strange stuff that plagued all versions of the game.
- darkwizard42 6y agoIt was quite well known that Cyberpunk 2077 was running smoother on PCs and trash on consoles. I was surprised too, but lots of reviews came out that Stadia was the best performing out of the "console" varieties. - https://www.androidcentral.com/cyberpunk-2077-stadia-review https://www.androidcentral.com/cyberpunk-2077-stadia-review - https://www.eurogamer.net/articles/digitalfoundry-2021-cyberpunk-2077-stadia-is-the-surprise-package https://www.eurogamer.net/articles/digitalfoundry-2021-cyber...
- s3r3nity 6y agoCan confirm - Cyberpunk 2077, along with Doom Eternal and Celeste, have been a blast on Stadia for me for the past few months.
- myko 6y agoI played ~200 hours of Cyberpunk on Stadia. Ran like a dream.
- mywittyname 6y ago> This shatters my confidence in Stadia as an ongoing consumer platform, Being affiliated with Google is why I never bothered with Stadia. Google can't stick with platforms long enough to make investing in them worthwhile. I knew Stadia would under-perform whatever obscenely high standards Google set for the product and would roll it into YouTube Gaming or something before silently killing it off.