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I upgrade my gaming machine every 3-5 years and it's typically a full rebuild. What I noticed in the last ones is that switching CPU manufacturer is easy, since
by alkonaut 6y ago
I upgrade my gaming machine every 3-5 years and it's typically a full rebuild. What I noticed in the last ones is that switching CPU manufacturer is easy, since you switch cpu+motherboard and never expect to be able to upgrade (3 years later you want a new motherboard anyway even if you could theoretically upgrade).
But what creates inertia is my big expensive G-Sync screen which ties me to Nvidia. My monitor is the only expensive piece of hardware that survives between machines. And that's the genius of Nvidia's proprietary sync solution: So long as the cards are anywhere close, I'd of course choose the one that doesn't force me to switch screens. So far it has luckily not been an issue since AMD haven't upset Nvidia nearly in the way they upset intel. So Now I'm running a Ryzen and an RTX in the latest build.
- PartiallyTyped 6y agoNVDA also enabled freesync on their graphics cards, so realistically you can swap between the two without any issues. I really don't think NVDA will become complacent in the way INTC became. Nevertheless, the last generation of GPUs seemed to close the gap if we ignore DLSS and raytracing. In the former NVDA has a non trivial advantage, and that is their cards have been the backbone of DL research. It'd be interesting to see how the NVDA+Arm partnership continues.
- tomnipotent 6y ago> interesting to see how the NVDA+Arm partnership continues They also just completed the acquisition of Mellanox, a company working on 300G NICs (I have a few of their ConnectX-2's in my home lab). It would be very interesting to have all the networking, CPU, and GPU in one place to see what kind of things would come of it (as proprietary as they may be...).