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Hits extra close to home when Apple enforces some arbitrary rule for one app (like Amphetamine) and then doesn't even bother to test other apps.
by hmottestad 6y ago
Hits extra close to home when Apple enforces some arbitrary rule for one app (like Amphetamine) and then doesn't even bother to test other apps.
- Hamuko 6y agoIt's just bike-shedding. Enforcing names or the fact that you mention subscribing to the app on a website is easy whereas testing every app that comes in is hard.
- WesolyKubeczek 6y agoFor 30% of all revenues, why should anyone give a flying damn about poor Apple having to do its homework?
- coldtea 6y agoWell, they can always take their business elsewhere, where the grass is greener. But they came to the App Store because it's a dozens of billions of dollars a year market...
- majewsky 6y agoWhich "elsewhere" is there for someone developing an Apple Watch keyboard?
- valuearb 6y agoApparently developers can develop more than one kind of app.
- WesolyKubeczek 6y agoThis sounds almost like the developers should be permanent, pardon my French, bitches to both Apple who can boot them for any petty reason, and to scammers who copycat them and make money with straightaway fraud, then to Apple again, who won't do anything about the scammers (I wonder what percentage of App Store revenue comes from those, once you look past the biggest players like Microsoft/Adobe/whoever else is in the top 20), and then to Apple again, who will incorporate your app's functionality into the core of their OS offering and then boast how they were the first to come up with the idea. And not only should be the developers bitches, they should, according to you, accept and enjoy this dubious "honor". Right?
- valuearb 6y agoYou can build an app that only serves an extremely narrow market niche to improve functionality that is incredibly important to the platform owner, but then you shouldn’t complain about being sherlocked or how tough competition is.
- zepto 6y agoAgreed, but the issue here seems to be a legal one. There is very little IP protection for software in general. If the app conforms to the rules, Apple may not be able to determine that it’s a violation of any rule. Then what?
- molszanski 6y agoThe very least, there should a well-known, published and discussed precedents. Apple should inform developers about edge cases of the app store and developers should know about it before they enter the contract.
- zepto 6y agoMaybe so, but how is that related to this case?
- WesolyKubeczek 6y agoExcuses, excuses. Apple advertises the benefit of its App Store that thanks to the diligent manual review, such fraud simply has no place there. They also maintain that the fees are high because the review process is top notch and thus expensive. Now they have to admit that either the walls in their garden are worse than Swiss cheese by letting bad actors in, or that they are complicit in that fraud, because someone had to approve that shit. Now if I’m just as likely to be screwed over by an Apple-approved app from their walled garden as I am by sideloading random crap, what’s the point in it for me, as a user? If I have to exercise just as much caution, I can just as well sideload what I want.
- zepto 6y ago“Excuses, excuses.“ This is legal liability. That matters. > Now if I’m just as likely to be screwed over by an Apple-approved app from their walled garden as I am by sideloading random crap, what’s the point in it for me, as a user? If I have to exercise just as much caution, I can just as well sideload what I want. If this were true, then sure. But it obviously isn’t. Even the Google Play store is way worse in terms of risks than the App Store.
- TomSwirly 6y agoApple takes 30% off the top. 30%! The other 70% goes to programming the app, doing design, QA, advertising, customer support. That's a lot to do. For its 30% Apple only has to validate that the App is as advertised, and isn't trying to cheat you. If they can't even do that, why do they exist except as a way to steal 30% from everyone off the top?
- deleted 6y ago[deleted]
- valuearb 6y agoIt tests every app, including this one. Think about what really happened here. Edit: Apparently my downvoters can’t think about what really happened here so I’ll explain it. In App Review this app worked fine. Oh, the keyboard was likely lame and not useful, but the scam screens were no where to be seen. Then the app is approved and placed on the store. Now the scam screens appear. It’s trivial to do, is done all the time even by legitimate developers, and incredibly hard for Apple review to detect.
- bredren 6y agoI wonder if it is trivially hard to detect or not. For example, if the app reviewer’s touch interaction with an app were recorded and the resulting screens diffed with the same pattern after publishing, there should be no changes. This is a method used as part of some UI testing with selenium. There could be apps this does not work for, such as when content changes or conversion type UI is shown. But I imagine there is some amount of low hanging fruit here. And even that once a “scam” app like this one is reported, Apple should want to review past diffs to look for the example of the violation. I also agree that for the price, this is what apple should be preventing on behalf honest developers It is also worth noting that DMCA is embraced ITT whereas with Github’s response to DMCA recently it did not get the same treatment.
- valuearb 6y agoI think there is a solution and Apple should implement it. But even code we know how to write doesn’t appear overnight, doesn’t work perfectly, and doesn’t suffer from high levels of false positives.
- Jenda_ 6y ago> For example, if the app reviewer’s touch interaction with an app were recorded and the resulting screens diffed with the same pattern after publishing, there should be no changes. There are lots of valid reasons for apps to change based on outside events (location, time, online content). For example apps displaying weather forecast or current news.
- 6y ago