3 ms·
Sure, for the use case of a device manufacturer who wants to make a niche gamepad and have it supported by many web games, it's not very helpful. But there's o
by notatoad 6y ago
Sure, for the use case of a device manufacturer who wants to make a niche gamepad and have it supported by many web games, it's not very helpful. But there's other use-cases here.
If you've made a specialized controller that needed something other than generic gamepad support, and a webapp, and you wanted them to talk to each other, your previous option was to lobby browser vendors to add support. Now you can build that integration yourself. I don't see how that's something to complain about