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But wait! There's more! 98.css https://jdan.github.io/98.css/ https://jdan.github.io/98.css/ XP.css https://botoxparty.github.io/XP.css/ https://botoxparty.gi
by systemvoltage 6y ago
But wait! There's more!
98.css https://jdan.github.io/98.css/ https://jdan.github.io/98.css/
XP.css https://botoxparty.github.io/XP.css/ https://botoxparty.github.io/XP.css/
7.css https://khang-nd.github.io/7.css/ https://khang-nd.github.io/7.css/
Each iteration excoriating layers of usability, pragmatism and clarity heading towards absolute cluster fuck of UX/UI we have today!
- rusk 6y agoIs there a c64 one?
- tyingq 6y agoThere's this: http://pixelambacht.nl/2013/css3-c64/ http://pixelambacht.nl/2013/css3-c64/
- jszymborski 6y agoI'm just imagining the irony of using these in an electron app.
- reaperducer 6y agoWell, it does have installation instructions for Node, so you're already halfway there!
- franklampard 6y agoIsn’t it nice?
- prezjordan 6y agoI was building an electron AIM clone a few years ago (that ran over IRC) and used some of the CSS I wrote for the buttons in 98.css. (Never finished the AIM clone) Also really wanted to make a music player (maybe just a frontend for Spotify?) that resembled Kazaa/Limewire. All that to say - whoever does use this in electron has my full support.
- SCUSKU 6y agoThe next step would be to run this in browser on Windows 98, etc.
- niutech 6y agoNo, Electron is way too bloated, use Electrino, Quark, WebWindow or DeskGap instead.
- swyx 6y agoand here's even more! i have been collecting these! https://github.com/sw-yx/spark-joy/blob/master/README.md#fun-css-frameworks https://github.com/sw-yx/spark-joy/blob/master/README.md#fun...
- xellisx 6y agoTUI CSS has had some updates. https://github.com/vinibiavatti1/TuiCss https://github.com/vinibiavatti1/TuiCss
- tedd4u 6y agoThanks for this great collection
- thomaspark 6y agoOne for your nostalgia section, Geo for Bootstrap: https://code.divshot.com/geo-bootstrap/ https://code.divshot.com/geo-bootstrap/
- jrwr 6y agoDon't forget about Dos! http://kristopolous.github.io/BOOTSTRA.386/ http://kristopolous.github.io/BOOTSTRA.386/
- tvon 6y agoThe 8.3 naming is hilarious there.
- BasicObject 6y agoI wonder how different Windows 98 is from Windows 2000...
- accrual 6y agoThey're both Windows but are based on entirely different kernels. Windows 98 is DOS based and Windows 2000 is NT based. Some software runs on both thanks to compatibility layers.
- sn41 6y agoWindows 2000 was much more stable being based on a different NT-based kernel. Which meant you couldn't play many Windows games on Win2K - I remember that Quake 3 was the only game which would run without issues. Other games either required some configuration, or simply wouldn't run.
- hnlmorg 6y agoI hear that comment a lot but I used Windows 2000 for gaming and I seldom ran into issues with Windows games. DOS games were a problem but that was predictably so given the lack of DOS on NT. If anything, Windows games generally ran better on Windows 2000, but for reasons I'll go into later... The interesting thing about Quake 3 was that it's engine supported SMP which Windows 9x obviously wouldn't so Quake 3 must have been designed with workstation-class desktops in mind (I guess that makes some sense when you think that some of Id's earlier games were written on NeXT hardware and then ported to PCs). At the time I ran an Abit BP6, it had dual Celeron IIs overclocked from 500MHz to > 700MHz. I think I got them as high as 900MHz once but the system as hugely unstable. I also had a bunch of BIOS optimisations for gaming too. It was an awesome motherboard in an era long before dual core processors were a thing. And surprisingly games actually ran better on Windows 2000 than they would if I'd dual boot into Windows 95. My suspicion was that while most games were still single threaded, NT would schedule the heavy process on one CPU while running all the background OS tasks on the other CPU. Thus giving the game a little extra overhead that wouldn't have been there on Windows 95 due to everything running on the same CPU. I do miss that computer. It lasted far longer than Moores law should have allowed and it was probably the last computer I've owned where I could boast about understanding pretty much everything about it from the ground up (the chipsets, BIOS options, pins on the motherboard, bootloaders, software loaded, etc...every system since has been just that little bit too complicated that there's been some chip inside or background process that I've not understood).
- peteretep 6y agoI was going to ask whhhyyyy but the 98 one has hit me with enough nostalgia that I think I get it now
- ROARosen 6y agoWow all these are just amazing. The time and effort - not to mention attention to detail - these individuals have is mind blowing. But this just gets me wondering. Why can't I find any css framework that emulates like windows 10 UI or the current macOS? Is it just the nostalgia aspect that pushes someone to create something like this? Or people just don't find todays OS's emulate-worthy?
- jfoster 6y agoPerhaps there are other problems if you try to make the appearance too much like something still in wide use? For example, companies may believe they own trademarks or copyright over the design elements, and be more motivated to enforce them. Also, browser vendors or Google might perceive that such a design is trying to fool users and treat any content using it as malicious. I don't know whether they do this; just speculating.
- johannes1234321 6y agoThe "current" thing certainly has no "nostalgia" feeling, like the DOS or 98 ones. So they are mostly a "can do" technical thing. On the other hand: Lots of modern apps are using web things (like electron etc.) Thus doing web tech using web tech isn't a challenge ...
- Icedcool 6y agoNice!