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There was some work using genetic algorithms determining build orders in Starcraft II. It produced some really innovative stuff. When your tool optimizes for
by jnwatson 6y ago
There was some work using genetic algorithms determining build orders in Starcraft II. It produced some really innovative stuff.
When your tool optimizes for "gap closer" what are the characteristics of the items it selects for? Move speed? Ranged slows? Is there a consideration of item active vs. passive effects? For example, Stridebreaker is in a lot of bruiser build orders because it has an active (i.e. requires a button press) gap closing ability.
1. https://link.springer.com/article/10.1007/s13218-013-0263-2?shared-article-renderer https://link.springer.com/article/10.1007/s13218-013-0263-2?...
2. https://tl.net/forum/starcraft-2/168348-scfusion-wol-hots-and-lotv-build-order-optimizer https://tl.net/forum/starcraft-2/168348-scfusion-wol-hots-an...
- ReflectedImage 6y agoSo gap closer is a combination of movement speed, items actives and runes that let you close gaps. Annotations have been added to all the runes/items that state things like it gives 2.0 Gap Close. It's just summing it up.