3 ms·
Not bad at all for 1982. I almost have a hard time believing it
by tartoran 6y ago
Not bad at all for 1982. I almost have a hard time believing it
- flohofwoe 6y agoProbably helped a lot by the Atari 400/800/XL/XE hardware architecture [1], which was basically the Amiga's little 8-bit brother (same design team). For instance there was a display list coprocessor which worked much like the Amiga's copper and could modify display attributes independent from the CPU. Of course I don't know how much of this was actually used in this Wayout game. [1] https://en.wikipedia.org/wiki/Atari_8-bit_family https://en.wikipedia.org/wiki/Atari_8-bit_family
- bartread 6y agoYeah, that's pretty amazing. Very Wolfenstein-esque. I don't think I could deal with the sound effects for very long, but you can always turn the volume down and put on some music instead to enjoy the 3D graphics.