4 ms·
Ive worked on AAA games for the last 8 years, and I made my own 2d games for 5 years before it. My current project has something in the region of 60-70 gameplay
by maccard 6y ago
Ive worked on AAA games for the last 8 years, and I made my own 2d games for 5 years before it. My current project has something in the region of 60-70 gameplay programmers, and has been this scale for the last 3 years. Writing gameplay code and engine code are two very different experiences with different constraints. There is plenty of technical work in writing good gameplay code.