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Siliconpr0n: High Resolution Chip Maps
- seattle_spring 6y agoooh check out the 386i bare all
- jmspring 6y agoShitty name for an informative site.
- Something1234 6y agoThis is the greatest name of all time. It's whimsical. It's full of internet humor and without the suits.
- rektide 6y agofirst, silicpr0n would be funnier, because it rhymes better/is more glib. disclaimer, before heading on: i'm not sure how i feel about it to be honest. it's ok i suppose. decent. but it feels uninspired, at this point: traditional, expected. yes, i love the site, what it does, what it shows. the name itself doesn't titilate me further, doesn't add to my enjoyment- i think. although i enjoy a little glibness, a little playfulness. it still is kind of manufactured. abandonedporn, architectureporn, cableporn, conduitporn, engineeringporn, futureporn, .... how many varieties of thing-"porn" do i need? my core meta-analysis? i do think the whole internet is as a local maxima where attaching -pron or -porn or -pr0n to the end of any subject is how we say "pretty pictures". i get it, it gets the point, "in your dreams", but like, we're deep into Simulacra & Simulation territory, third degree: simulacra now precedes reality, the signified becomes meaningless. porn itself, real porn, is often unreal, often part simulation, but it still is second order, still signified a real. unmooring ourselves from sex, using porn to just mean, "hardly believable attractive take" on a thing, it's a direct enough disassociation, it makes sense. but it's also tiring to me, exhausting, that we have no other frames of desire or beauty we can hitch ourselves to. i wouldn't mind finding some other ways to anchor ourselves, meaning. i want whimsy, i think there is "something" added by the playfulness, the bending of meaning. reviewing, i think i'm being kind of cantankerous in my assessment. but it does seem like we're low on good options. that this space could use some inspiration & opening.
- LargoLasskhyfv 6y agoImagine AlphaPP for 1st rate pretty pictures instead?
- johndmcmaster 6y agoThe topic has come up a few times and I'm not opposed to changing it. If a good replacement name came up and someone helped with logos etc I'd change it
- systemvoltage 6y agoJust wanted to comment on the usability of directory listings (Apache server?). No javascript bs, no UI frameworks, no SPA garbage, just good ol folder listing in HTML. Glorious, fast and shall I say, impeccable? In 2021, this would be a "card" based page, about 6 cards visible, rounded corners, and it would have fucking infinite scroll, ofcourse with spinners to let you know its processing. God, help us. Edit: I should clarify, I like JS for form submission and a few things. If you're building Google Docs competitor, by all means, go for SPA and big JS frameworks. That's what they're designed for.
- cdubzzz 6y agoEh. It’s pretty terrible on mobile, though. I can’t read or click anything without zooming and a page load for each directory resets the zoom. I would say the content isn’t really relevant for mobile users but the images themselves actually work pretty well on my device. Far better than the site itself.
- systemvoltage 6y agoIt's actually pretty decent on mobile IMO. Pinch and zoom is easy to do, atleast on the iPhone. Then you just scroll naturally. The entire page doesn't move on you. I agree with you in general, its not great on mobile, but it's not terrible. Far better than hamburger menu'ed UI that I see in the wild that seems to show 1 card at a time and hijacks the scroll mechanism. A lot of "Not designed for mobile" fear stems from early days of smartphones in 2010-era which still lingers today. Things have changed. Screens have gotten much better in resolution, responsiveness has improved and touch experience on modern phones is exceptional.
- asddubs 6y agoall they really need is a viewport tag to fix that. Weird that no one has bothered to do that yet, seems like it would be a one line pull request
- systemvoltage 6y agoThanks. TIL: > "This virtual viewport is a way to make non-mobile-optimized sites in general look better on narrow screen devices." https://developer.mozilla.org/en-US/docs/Web/HTML/Viewport_meta_tag https://developer.mozilla.org/en-US/docs/Web/HTML/Viewport_m...
- 1MachineElf 6y agoI've never looked at images like this before. Really cool. I don't know the nomenclature, but one question I have is, why are the points where metal contacts touch the IC so... complicated? For example: There's a lot going on this AMD IC where the metal leads make contact with it. Not really sure what they are, just a bunch of wavy lines, maybe: https://siliconpr0n.org/map/amd/d87c51/mz_mit20x/#x=5299&y=1061&z=6 https://siliconpr0n.org/map/amd/d87c51/mz_mit20x/#x=5299&y=1... Btw, I think it's really cool how the URL changes depending on what part of the image is zoomed in on.
- chronomex 6y agoESD protection Zener diodes, maybe?
- kens 6y agoThose are output driver transistors. There's a pull-up transistor on one side of the pad and a pull-down transistor on the other. The transistors are interdigitated to make them large so they can provide high currents.
- deleted 6y ago[deleted]
- arthurcolle 6y agoCould you actually go out and build one of these based on these pictures? Just curious
- praveen9920 6y agoThis is listed here in the same site. https://siliconpr0n.org/wiki/doku.php?id=capture https://siliconpr0n.org/wiki/doku.php?id=capture
- sahin 6y agoWe need thisisnotarealchip
- mhh__ 6y agoAI generated microarchitecture could be fun, although I assume they do something similar already (What's the optimal cache parameters, number of execution pipelines etc. etc.)
- abhayb 6y agoFinally a place for new desktop wallpapers after http://exoteric.roach.org/bg/ http://exoteric.roach.org/bg/ Also I would describe your server situation as "brave" and "a mood" (I mean that in the very best possible sense) And finally, a question: what other interesting stories does the creator have to tell?
- johndmcmaster 6y agoThanks! This is a good starting point: http://uvicrec.blogspot.com/2015/12/lab-explosions-and-accidents.html http://uvicrec.blogspot.com/2015/12/lab-explosions-and-accid...
- rektide 6y agosomehow printing & printers came up in hn a couple months ago, and there were some supporters of not owning printers: just buy whatever prints you need. maybe they're still right, but i feel like this demonstrates well why i'd want a decent slightly-wide-format cost-effective printer: a rotating selection of cpu print outs, to hang on the walls.
- monsieurbanana 6y agoThat seems exactly like the kind of use case where you would really want to just buy high quality prints to hang on your walls, not the printer.
- rektide 6y agoAt ~$10 per print, I feel a little weird about spending the money, time & time again, to get photos. But buying a $1000 Epson with an EcoTank- it comes with two free years of ink, and will be cheap to run after that- it might/might not make financial sense. 100 photos is a lot to print out. But I feel like it's something that I'd want to use, would be happy to use, am incentivized to use. Where-as I would be hestitant to keep throwing $10 after prints, that I wasn't super sure about. Buying my own printer lets me leave the scarcity model behind. It frees me from the act of deliberation. It gives me faster turn around, to experiment. I'm not sure why people keep foisting what seems like such terrible & limiting advice on me, to not invest in ownership, not invest in myself. It's confusing. It's not backed up with arguments. This is the 3rd time I've had this exact same encounter on HN. I welcome some healthy questioning, but no one has given me any arguments, anything to go on. I should probably start by ordering some prints. See how that goes. Sample the idea. But even throwing $60 at some prints- it feels like a lot of money, that could be better invested.
- DonHopkins 6y agoHere's some historic Vintage VLSI Porn that I posted 6 years ago, from Lynn Conway's famous VLSI Design course at MIT: https://en.wikipedia.org/wiki/Lynn_Conway https://en.wikipedia.org/wiki/Lynn_Conway https://ai.eecs.umich.edu/people/conway/conway.html https://ai.eecs.umich.edu/people/conway/conway.html https://news.ycombinator.com/item?id=8860722 https://news.ycombinator.com/item?id=8860722 DonHopkins on Jan 9, 2015 | on: Design of Lisp-Based Processors Or, LAMBDA: The Ul... I believe this is about the Lisp Microprocessor that Guy Steele created in Lynn Conway's groundbreaking 1978 MIT VLSI System Design Course: http://ai.eecs.umich.edu/people/conway/VLSI/MIT78/MIT78.html http://ai.eecs.umich.edu/people/conway/VLSI/MIT78/MIT78.html My friend David Levitt is crouching down in this class photo so his big 1978 hair doesn't block Guy Steele's face: The class photo is in two parts, left and right: http://ai.eecs.umich.edu/people/conway/VLSI/MIT78/Class2s.jpg http://ai.eecs.umich.edu/people/conway/VLSI/MIT78/Class2s.jp... http://ai.eecs.umich.edu/people/conway/VLSI/MIT78/Class3s.jpg http://ai.eecs.umich.edu/people/conway/VLSI/MIT78/Class3s.jp... Here are hires images of the two halves of the chip the class made: http://ai.eecs.umich.edu/people/conway/VLSI/InstGuide/MIT78chip%20photo-1%20L.jpg http://ai.eecs.umich.edu/people/conway/VLSI/InstGuide/MIT78c... http://ai.eecs.umich.edu/people/conway/VLSI/InstGuide/MIT78chip%20photo-2%20L.jpg http://ai.eecs.umich.edu/people/conway/VLSI/InstGuide/MIT78c... The Great Quux's Lisp Microprocessor is the big one on the left of the second image, and you can see his name "(C) 1978 GUY L STEELE JR" if you zoom in. David's project is in the lower right corner of the first image, and you can see his name "LEVITT" if you zoom way in. Here is a photo of a chalkboard with status of the various projects: http://ai.eecs.umich.edu/people/conway/VLSI/MIT78/Status%20Em.jpg http://ai.eecs.umich.edu/people/conway/VLSI/MIT78/Status%20E... The final sanity check before maskmaking: A wall-sized overall check plot made at Xerox PARC from Arpanet-transmitted design files, showing the student design projects merged into multiproject chip set. http://ai.eecs.umich.edu/people/conway/VLSI/MIT78/Checkplot%20s.jpg http://ai.eecs.umich.edu/people/conway/VLSI/MIT78/Checkplot%... One of the wafers just off the HP fab line containing the MIT'78 VLSI design projects: Wafers were then diced into chips, and the chips packaged and wire bonded to specific projects, which were then tested back at M.I.T. http://ai.eecs.umich.edu/people/conway/VLSI/MIT78/Wafer%20s.jpg http://ai.eecs.umich.edu/people/conway/VLSI/MIT78/Wafer%20s.... Design of a LISP-based microprocessor http://dl.acm.org/citation.cfm?id=359031 http://dl.acm.org/citation.cfm?id=359031 ftp://publications.ai.mit.edu/ai-publications/pdf/AIM-514.pdf Page 22 has a map of the processor layout: http://i.imgur.com/zwaJMQC.jpg http://i.imgur.com/zwaJMQC.jpg We present a design for a class of computers whose “instruction sets” are based on LISP. LISP, like traditional stored-program machine languages and unlike most high-level languages, conceptually stores programs and data in the same way and explicitly allows programs to be manipulated as data, and so is a suitable basis for a stored-program computer architecture. LISP differs from traditional machine languages in that the program/data storage is conceptually an unordered set of linked record structures of various sizes, rather than an ordered, indexable vector of integers or bit fields of fixed size. An instruction set can be designed for programs expressed as trees of record structures. A processor can interpret these program trees in a recursive fashion and provide automatic storage management for the record structures. We discuss a small-scale prototype VLSI microprocessor which has been designed and fabricated, containing a sufficiently complete instruction interpreter to execute small programs and a rudimentary storage allocator. Here's a map of the projects on that chip, and a list of the people who made them and what they did: http://ai.eecs.umich.edu/people/conway/VLSI/MPCAdv/SU-BK1.jpg http://ai.eecs.umich.edu/people/conway/VLSI/MPCAdv/SU-BK1.jp... 1. Sandra Azoury, N. Lynn Bowen Jorge Rubenstein: Charge flow transistors (moisture sensors) integrated into digital subsystem for testing. 2. Andy Boughton, J. Dean Brock, Randy Bryant, Clement Leung: Serial data manipulator subsystem for searching and sorting data base operations. 3. Jim Cherry: Graphics memory subsystem for mirroring/rotating image data. 4. Mike Coln: Switched capacitor, serial quantizing D/A converter. 5. Steve Frank: Writeable PLA project, based on the 3-transistor ram cell. 6. Jim Frankel: Data path portion of a bit-slice microprocessor. 7. Nelson Goldikener, Scott Westbrook: Electrical test patterns for chip set. 8. Tak Hiratsuka: Subsystem for data base operations. 9. Siu Ho Lam: Autocorrelator subsystem. 10. Dave Levitt: Synchronously timed FIFO. 11. Craig Olson: Bus interface for 7-segment display data. 12. Dave Otten: Bus interfaceable real time clock/calendar. 13. Ernesto Perea: 4-Bit slice microprogram sequencer. 14. Gerald Roylance: LRU virtual memory paging subsystem. 15. Dave Shaver Multi-function smart memory. 16. Alan Snyder Associative memory. 17. Guy Steele: LISP microprocessor (LISP expression evaluator and associated memory manager; operates directly on LISP expressions stored in memory). 18. Richard Stern: Finite impulse response digital filter. 19. Runchan Yang: Armstrong type bubble sorting memory. The following projects were completed but not quite in time for inclusion in the project set: 20. Sandra Azoury, N. Lynn Bowen, Jorge Rubenstein: In addition to project 1 above, this team completed a CRT controller project. 21. Martin Fraeman: Programmable interval clock. 22. Bob Baldwin: LCS net nametable project. 23. Moshe Bain: Programmable word generator. 24. Rae McLellan: Chaos net address matcher. 25. Robert Reynolds: Digital Subsystem to be used with project 4. Also, Jim Clark (SGI, Netscape) was one of Lynn Conway's students, and she taught him how to make his first prototype "Geometry Engine"! http://ai.eecs.umich.edu/people/conway/VLSI/MPCAdv/MPCAdv.html http://ai.eecs.umich.edu/people/conway/VLSI/MPCAdv/MPCAdv.ht... Just 29 days after the design deadline time at the end of the courses, packaged custom wire-bonded chips were shipped back to all the MPC79 designers. Many of these worked as planned, and the overall activity was a great success. I'll now project photos of several interesting MPC79 projects. First is one of the multiproject chips produced by students and faculty researchers at Stanford University (Fig. 5). Among these is the first prototype of the "Geometry Engine", a high performance computer graphics image-generation system, designed by Jim Clark. That project has since evolved into a very interesting architectural exploration and development project.[9] Figure 5. Photo of MPC79 Die-Type BK (containing projects from Stanford University): http://ai.eecs.umich.edu/people/conway/VLSI/MPCAdv/SU-BK1.jpg http://ai.eecs.umich.edu/people/conway/VLSI/MPCAdv/SU-BK1.jp... [...] The text itself passed through drafts, became a manuscript, went on to become a published text. Design environments evolved from primitive CIF editors and CIF plotting software on to include all sorts of advanced symbolic layout generators and analysis aids. Some new architectural paradigms have begun to similarly evolve. An example is the series of designs produced by the OM project here at Caltech. At MIT there has been the work on evolving the LISP microprocessors [3,10]. At Stanford, Jim Clark's prototype geometry engine, done as a project for MPC79, has gone on to become the basis of a very powerful graphics processing system architecture [9], involving a later iteration of his prototype plus new work by Marc Hannah on an image memory processor [20]. [...] For example, the early circuit extractor work done by Clark Baker [16] at MIT became very widely known because Clark made access to the program available to a number of people in the network community. From Clark's viewpoint, this further tested the program and validated the concepts involved. But Clark's use of the network made many, many people aware of what the concept was about. The extractor proved so useful that knowledge about it propagated very rapidly through the community. (Another factor may have been the clever and often bizarre error-messages that Clark's program generated when it found an error in a user's design!) 9. J. Clark, "A VLSI Geometry Processor for Graphics", Computer, Vol. 13, No. 7, July, 1980. [...] The above is all from Lynn Conway's fascinating web site, which includes her great book "VLSI Reminiscence" available for free: http://ai.eecs.umich.edu/people/conway/ http://ai.eecs.umich.edu/people/conway/ These photos look very beautiful to me, and it's interesting to scroll around the hires image of the Quux's Lisp Microprocessor while looking at the map from page 22 that I linked to above. There really isn't that much too it, so even though it's the biggest one, it really isn't all that complicated, so I'd say that "SIMPLE" graffiti is not totally inappropriate. (It's microcoded, and you can actually see the rough but semi-regular "texture" of the code!) This paper has lots more beautiful Vintage VLSI Porn, if you're into that kind of stuff like I am: http://ai.eecs.umich.edu/people/conway/VLSI/MPC79/Photos/PDFs/MPC79ChipPhotos.pdf http://ai.eecs.umich.edu/people/conway/VLSI/MPC79/Photos/PDF... A full color hires image of the chip including James Clark's Geometry Engine is on page 23, model "MPC79BK", upside down in the upper right corner, "Geometry Engine (C) 1979 James Clark", with a close-up "centerfold spread" on page 27. Is the "document chip" on page 20, model "MPC79AH", a hardware implementation of Literate Programming? If somebody catches you looking at page 27, you can quickly flip to page 20, and tell them that you only look at Vintage VLSI Porn Magazines for the articles! There is quite literally a Playboy Bunny logo on page 21, model "MPC79B1", so who knows what else you might find in there by zooming in and scrolling around stuff like the "infamous buffalo chip"? http://ai.eecs.umich.edu/people/conway/VLSI/VLSIarchive.html http://ai.eecs.umich.edu/people/conway/VLSI/VLSIarchive.html http://ai.eecs.umich.edu/people/conway/VLSI/VLSI.archive.spreadsheet.htm http://ai.eecs.umich.edu/people/conway/VLSI/VLSI.archive.spr...
- mmastrac 6y agoOoh. I sponsored a decap of a Casio SK-1 chip a while back. I need to contribute the scans to this (although they need to be stitched together).
- DonHopkins 6y agoWow, the 4004 is a thing of beauty. Pity how it turned out. https://siliconpr0n.org/map/intel/4004/m0_200x/#x=2688&y=2026&z=3 https://siliconpr0n.org/map/intel/4004/m0_200x/#x=2688&y=202...
- ece 6y agoYou can actually go see blown-up individual mask traces (how they made the chip) for at least some of the layers at the Intel Museum in Santa Clara. edit (some more info): http://intel4004.com/current_intel_museum.htm http://intel4004.com/current_intel_museum.htm
- codegladiator 6y agohaha that looks like a screenshot of a factorio game play
- klelatti 6y agoWhy a pity? Seems to have been the start of a good run for Intel.
- mysterydip 6y agoThe 4004 could have performed much better than it did (up to 3x faster) if intel hadn't insisted on the 16 pin DIP. This limited how much data could be accessed per cycle and relied on shift registers etc to get full instructions and memory.
- klelatti 6y agoYes, I remember Federico Faggin saying he was frustrated at Intel's policy on the number of pins. The whole exercise does seem like Faggin, Shima and Mazor trying to produce the chip with little help from the rest of Intel. I think given the target market though the speed wasn't a major issue and they soon rectified the mistake
- RicoElectrico 6y ago
- madengr 6y agoNo compound semiconductor pr0n, which is much more intriguing.
- zwegner 6y agoIf you like this, I'd highly recommend also checking out Fritzchens Fritz's flickr account: https://www.flickr.com/photos/130561288@N04/albums https://www.flickr.com/photos/130561288@N04/albums There's a ton of gorgeous high resolution die shots of (mostly) modern chips, all in the public domain.
- jzer0cool 6y agoThese die shots are all very pretty. Are people mostly interested in these just at the pure beauty of how so many circuitry can be packed into a small space and the feat of engineering, or for some other reason?
- anewguy9000 6y agoI'm dating one
- gnunez 6y agoSome hobbyists use these die shots to reverse engineer older chips, bypassing the need to decap the chips themselves. The craft is explained nicely in this video https://www.youtube.com/watch?v=aHx-XUA6f9g https://www.youtube.com/watch?v=aHx-XUA6f9g.
- arduinomancer 6y agoAre the colours in these images real or added for effect in post?
- kens 6y agoThe colors are real, mostly generated by thin-film interference depending on the thickness of the layers. Some people boost the saturation to make it more dramatic, but I think John's photos are natural. There's a color chart here: http://www.htelabs.com/appnotes/sio2_color_chart_thermal_silicon_dioxide.htm http://www.htelabs.com/appnotes/sio2_color_chart_thermal_sil...
- johndmcmaster 6y agoMostly yes (ex: through thin film interference as mentioned), but there may be significant color correction for things like halogen light yellow color. There are also techniques to produce colorful images such as DIC and using a confocal microscope (ex: the 4004 ones I believe are confocal)
- rbanffy 6y agoI think they imaged the wrong side of the IBM z13. https://siliconpr0n.org/map/ibm/z13s_cpu/mz_mit5x/ https://siliconpr0n.org/map/ibm/z13s_cpu/mz_mit5x/
- marcan_42 6y agoThat is a top layer shot of a flip-chip die. Every modern complex IC looks like that. Any time you see a pretty die shot with identifiable blocks of any kind of modern CPU or SoC, instead of a grid of balls, it's because someone has gone through the trouble of removing most or all of the metal layers which obscure all the circuitry. Otherwise it looks like that photo. Balls and power buses.
- rbanffy 6y agoThat makes a lot of sense - packing thousands of solder points around the chip as we did when a CPU had 40 pins is impractical now. This must also simplify timing and routing as you can always use the closest ball to the point you want to connect the die to the external world. Sad that the most beautiful parts are under all that stuff.
- erwinh 6y agoI'm thinking for a while already to make an art collection using chip designs as source material. Does somebody know of a place to get open source publicly available design data files for chips?
- tt433 6y agoThrow in some post processing and these make good greebles/texture details
- Panoramix 6y agoHow would I go about building an application for displaying very hi-res images like this? you know, allows to zoom, only load when it needs to, etc. Is it a big project? I'm really clueless (I'm not a programmer as you can tell though I know my way around Python).
- andrewf 6y agoThis site uses (1) prerendering different resolutions and (2) tiling. (1) If you take a look under https://siliconpr0n.org/map/intel/4004/m0_200x/l1-tiles/ https://siliconpr0n.org/map/intel/4004/m0_200x/l1-tiles/ you'll see that the 1/ subdirectory has the most zoomed-out version of the chip image, 2/ has slightly higher-res images, and so on until 6/, which is full-resolution. (2) Tiling means you might take a 12000x12000 (ie 144 megapixel) image, and split it into a 20x20 grid of 600x600 subimages (ie 0.36 megapixels each). When you go to a URL like https://siliconpr0n.org/map/intel/4004/m0_200x/#x=2160&y=1898&z=3 https://siliconpr0n.org/map/intel/4004/m0_200x/#x=2160&y=189... the site will (1) use the z=3 parameter to know it should be loading images from under https://siliconpr0n.org/map/intel/4004/m0_200x/l1-tiles/3/ https://siliconpr0n.org/map/intel/4004/m0_200x/l1-tiles/3/ then (2) do some arithmetic with the x+y parameters, and the browser window dimensions, to figure out which subimages actually need to be loaded from the server. Zooming and panning can now be implemented by having your UI alter the x, y and z parameters. I figured this out by opening the network tab (View -> Developer -> Developer Tools in Chrome) and watching the browser load files when I did things. Because all the files have simple names like "1.jpg", "2.jpg" inside a directory structure, I needed to hover over the filenames to see the full image URLs in a tooltip. === All of the above works with entire image files, which is good, because common file formats and APIs often won't let you do anything other than "load the entire file". Some file formats allow you to load part of an image effectively. For instance, many PDFs will let you read page 53 by (a) reading enough of the header/index in the file (b) reading page 53, without needing pages 1-52 first. If you were writing something like a desktop image viewer you'd probably want to take advantage of this, but the details are likely to be very file-format-specific. You'd likely build on top of specialized libraries for TIFF, RAW, PDF and so on, rather than generic "load any image file" APIs.