2 ms·
What kinds of improvements would you like to see?
by mpweiher 6y ago
What kinds of improvements would you like to see?
- banachtarski 6y agoFrom an ergonomics point of view, it would be nice to have pointers directly into a descriptor heap, but this is coming already with SM 6.6 any day now. If I'm allowed to request hardware capabilities, I would like a non-divergent warp jmp instruction based on a function pointer table (much like is done with DXR-class raytracing hardware/shaders) to eliminate pipelining introduced only to mitigate shader permutation explosion.