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Maybe there is something like the burden of knowledge at play here. The more you know about design, the harder it is to design unpredictable games. In other wor
by Hoasi 6y ago
Maybe there is something like the burden of knowledge at play here. The more you know about design, the harder it is to design unpredictable games. In other words, because they know less about game design, hobbyists have less fear, are less judgmental, and can come up with more mercurial results.