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The universe of implemented use cases, solutions to people's real world problems, has exploded. But just considering the widgets (ignoring voice, touch, haptic
by specialist 6y ago
The universe of implemented use cases, solutions to people's real world problems, has exploded.
But just considering the widgets (ignoring voice, touch, haptics, need I go on?), just the actual visual language and interaction models, there's never been a better time to be a designer (UX/UI).
I used to create custom (owner draw) widgets for Windows. At the time I thought they were super complex.
Today, the simplest web widget dwarves anything I did. Just the typeahead combo dropbox add-on for Bootstrap has more code and subtly and capability than anything I did.
> I was expecting a lot more boutique interfaces
Then make them.
- ehnto 6y agoI don't disagree that we've got a lot of solutions, but they all use pretty much the same inputs. I'm not sure if that's a bad thing, I'm just surprised is all. > Just the typeahead combo dropbox add-on for Bootstrap has more code and subtly and capability I know there wasn't much in my comment but really what I'm thinking of is akin to a steering wheel in a car. Where you move a lever and it effects the system in a novel way. Where most of what we have is variations on text entry and boolean flipping. If we step away from web applications you do have a whole plethora of UX innovation inside video games, apps, and products in general. I am enamored with the elegance of simple portable battery packs for example. > Then make them. I think the world will remain a better place if I just stick to code, but I like the enthusiasm.