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As Closi mentions in the sibling comment, the customers are the ones paying the money. What you've described is exactly what I'm talking about - the UX is opti
by jjcm 6y ago
As Closi mentions in the sibling comment, the customers are the ones paying the money.
What you've described is exactly what I'm talking about - the UX is optimized for whoever is paying. Your example is a perfect showing of this. A creator's experience is secondary for Patreon - a patron's experience comes first (hell, it's even in their name). Patreon improved the UX of funding creatives.