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This is a weird way to couch this. UX is the "user experience". An experience can be good or an experience can be bad. An experience can reduce friction, or it
by fastball 6y ago
This is a weird way to couch this.
UX is the "user experience". An experience can be good or an experience can be bad. An experience can reduce friction, or it can intentionally create it. UX as a term on its own is neither positive nor negative.
The title should just be "I dislike UX anti-patterns", because good UX, i.e. low-friction/high-reward (for your customer) UX is still the nice thing it's always been.