3 ms·
This has been a recognized problem for game devs for a while and recently Unity introduced DOTS to gain performance. From what I understand, doing traditional O
by indeedmug 6y ago
This has been a recognized problem for game devs for a while and recently Unity introduced DOTS to gain performance. From what I understand, doing traditional OOP means going through a lot of pointers to find information. If you put everything into arrays instead, you reduce the time spent looking up things.
https://unity.com/dots https://unity.com/dots
IIRC, this is the textbook that unity pulls from if you want to learn more.
https://www.dataorienteddesign.com/dodbook/ https://www.dataorienteddesign.com/dodbook/