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Whenever I read articles like this, it reminds me that cross-platform development can serve as a hedge, and not as a feature, it you want to look at it that way
by andrewmcwatters 6y ago
Whenever I read articles like this, it reminds me that cross-platform development can serve as a hedge, and not as a feature, it you want to look at it that way.
I publish an app that works on Windows, Mac, and Linux, but if I ever ran into a situation like this repeatedly, I’d just kill the feature on that platform and save my engineering hours for something more important.
I’m interested in what Apple is going to do for me, I’m not interested in enriching their platform.
- saurik 6y agoPotential customers with an iPhone are captive to that platform due to extensive lock-in, including financial investments guarded by Apple DRM. The amount of budget that is thereby worth allocating to literally double your potential market can be extremely high. Hell: often you go into business to solve a problem that you, yourself, had... and you might yourself be bought into the "wrong" platform (which is itself very specific... like, this article is fascinating as generally it is Android that has audio APIs so bad that even people willing to move mountains simply can't make their software work correctly... this is the first I have heard of an audio developer hating hard on Apple's API).