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Support for runtimes other than SteamVR is already documented. It was taken out of the build in a way that's trivial to add back in. However - I can't see anyo
by andybak 6y ago
Support for runtimes other than SteamVR is already documented. It was taken out of the build in a way that's trivial to add back in.
However - I can't see anyone bothering to rewrite in Godot. It would be a huge task and Unity is very popular with a fairly liberal usage licence.