3 ms·
You might try `wasgen` (which I maintain). Basically you pass it an object that describes your audio graph, and a frequency/duration/volume, and it creates/disp
by fenomas 6y ago
You might try `wasgen` (which I maintain). Basically you pass it an object that describes your audio graph, and a frequency/duration/volume, and it creates/disposes all the audio nodes.
https://github.com/andyhall/wasgen https://github.com/andyhall/wasgen
Making the sound program objects isn't trivial if you're unfamiliar with low-level audio, but the live demo has examples for all MIDI instruments: https://andyhall.github.io/wasgen/ https://andyhall.github.io/wasgen/