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I have very little direct experience with the UX specialization, although one could argue that everyone is somehow involved in it, I never worked directly with
by dgb23 6y ago
I have very little direct experience with the UX specialization, although one could argue that everyone is somehow involved in it, I never worked directly with a UX Designer[0].
If you squint, you can recognize this approach as an iterative specification for a product or a set of related products.
Some interesting take-aways for me:
- UX seems to put a lot of value on visualizing data, thought and processes in different forms. They range from simple, ad-hoc, to quite involved.
- A huge part of this work revolves around communication and testing: getting the right feedback and then analyzing it.
- In software, they should probably be directly talking to engineers and UI designers, to provide the right set of problems to solve. This is maybe a good way to cut off management hierarchies that understand neither (users and implementation).
[0] I've also seen the term "Engineer", "Architect" and others associated with it, but from talking to a UX "Architect" from a large company, I found that the best description would be "Designer" or "Director", because even though there are sometimes data-driven inputs their bread and butter seem to be very design, and communication focused. Maybe "Analyst" is a good term too.
- beckingz 6y agoThere is a lot of value in visualizing information. Especially if you need to communicate that information with design, product, and engineering stakeholders who understand visual information better.
- dgb23 6y agoI wholeheartedly agree. I also think the visualization space is vast and under-explored. Especially in the "hardest" cases like taming complexity, very abstract concepts and discovering new ideas.