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Every time the term “UX” is dropped, what follows is incomprehensible vagueness dressed in bizarre jargon that would make postmodern grievance studies quiver in
by Blikkentrekker 6y ago
Every time the term “UX” is dropped, what follows is incomprehensible vagueness dressed in bizarre jargon that would make postmodern grievance studies quiver in awe.
> Value Proposition Canvas:
> A reductive process in the early stages of product definition that maps out the key aspects of it: what it is, who it is for, and when/where it will be used. Helps the team narrow down and create consensus around what the product will be.
Is this perhaps a transformative critical framework that investigates a reductive analysis of social cohesion factors that lead to an embedded matrix of exploratory identity formation?
- heyn05tradamu5 6y agoI like how the example you used actually uses plain language "what it is, who it is for, and when/where it will be used", but because you approached this with the mindset that you're right and UX people dumb, you failed to see that and disproved your own assertion.
- Blikkentrekker 6y agoThere is always plain language in between terms such as “reductive process”, “value proposition canvas”, and “product definition”, of which I have no idea what they mean.
- heyn05tradamu5 6y agoThe section you quoted defines exactly what it means by product definition - and the entire thing is a definition of value proposition canvas. If you can't understand the meaning of these things when they're clearly defined then I don't know how to help you.
- mvuijlst 6y agoA value proposition canvas is a canvas (could be a poster, could be a whiteboard, whatever) on which you put what value you propose to deliver. A reductive process is a process where you take many ideas and boil them down to fewer ideas. The opposite would be something like a brainstorm, where you try to get more ideas. And I don't really think you actually have no idea what "product definition" may mean. :)
- Blikkentrekker 6y agoAnd then it doesn't make sense. In your interpretation, a proposal of a value one attempts to deliver is a process wherein one takes many ideas, and boils them down to fewer ideas. That is not what the meaning of the term “proposal” is; no one uses it to mean a process wherein many ideas are reduced to fewer. A proposal is simply stating one's plans, not a discourse. > And I don't really think you actually have no idea what "product definition" may mean. :) I normally have an idea, but not in this context, as it speaks of stages of a product definition. A definition does not have “stages”
- dgb23 6y agoThere seems to be a strong focus on iterative process. Problems/needs are (actively) discovered and then boiled down to possible solutions/proposals or at least something that can be acted upon. The focus on communication and discourse is paramount, because UX brings the user to the forefront and then has to convince owners and implementers. This kind of convincing is important and often challenging, because there are often tradeoffs involved.
- Blikkentrekker 6y agoI fail to see the connexion between what you just wrote, and what I said that it does not make much sense to call a process wherein ideas are reduced in number a “proposition”.
- asoneth 6y agoTechnically it would have been more precise to define "Value Proposition" as "(The result of) a reductive process in the early stages of product definition that...". Having said that, this kind of syndoche where a process is described by its output doesn't seem particularly unusual or UX-specific. When a coworker says it'll take an hour to do requirements I know what they mean. I'm not sure why you think "definition" (1: the act of defining https://www.dictionary.com/browse/definition https://www.dictionary.com/browse/definition) cannot have stages.
- asoneth 6y agoI work in UX so I'm poorly equipped to objectively evaluate whether the field's jargon is any better or worse than any other field. But my impression is that UX jargon is usually pretty self-explanatory but sometimes unnecessary e.g. I'm not sure we really needed to come up with new terms for "sensemaking" (adding meaning), "microcopy" (labels), "responsive" (adaptive), "design thinking" (thinking), etc.