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Indeed, it seems that Antichamber called itself "non-Euclidean" and people did not know what it means and called all games which did something weird to their sp
by zenorogue 6y ago
Indeed, it seems that Antichamber called itself "non-Euclidean" and people did not know what it means and called all games which did something weird to their spaces got called non-Euclidean. We have lots of cool truly non-Euclidean games in development today, so hopefully they will understand it better :)