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Fair, I guess I used the wrong example but that's how Game Pass is (was?) done, at least. Given the size of the catalog I'm sure most are still this way: > Oth
by smileybarry 6y ago
Fair, I guess I used the wrong example but that's how Game Pass is (was?) done, at least. Given the size of the catalog I'm sure most are still this way:
> Others want [agreements] more based on usage and monetization in whether it’s a store monetization that gets created through transactions, or usage. We’re open [to] experimenting with many different partners, because we don’t think we have it figured out. When we started, we had a model that was all based on usage. Most of the partners said, “Yeah, yeah, we understand that, but we don’t believe it, so just give us the money upfront.”
https://www.theverge.com/21611412/microsoft-phil-spencer-interview-xbox-series-x-launch-decoder-podcast#:~:text=How%20do%20you%20pay%20out%20developers https://www.theverge.com/21611412/microsoft-phil-spencer-int...