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> Being pushed by clients, the organization, dead lines. Often bad. I disagree with this part, respectfully of course, based on my own personal experience. I c
by waylandsmithers 6y ago
> Being pushed by clients, the organization, dead lines. Often bad.
I disagree with this part, respectfully of course, based on my own personal experience. I can see how external forces do lead to poor decision making and short sightedness; on the other hand I also think of the vast ways I've grown and new things I've learned from designers who drew something I originally thought was impossible, or clients who wanted something built in a language I'd never had any interest in using before. Generally speaking these external forces may push you beyond the limits of your own imagination.