3 ms·
Micro-transactions require micro-products, and those are a hard sell. Compare a tangible market situation: remember the old Bazooka gum that used to say "3 ce
by hakfoo 6y ago
Micro-transactions require micro-products, and those are a hard sell.
Compare a tangible market situation: remember the old Bazooka gum that used to say "3 cents" on each piece? Few customers are going to walk into a store and buy a single piece, no matter how cheap and frictionless payment is. At that level, the burden of thinking "I have to actually go and buy it" exceeds both the financial cost and likely the perceived upside of a single bite of gum. You can successfully sell a handful alongside another transaction, or a bag of them for a dollar, though, because you've raised the stakes of the total transaction high enough that it's worth thinking it through.
Maybe the classic micropayment story-- the individual news article/video view/song play-- is a single piece of Bazooka. Since it's likely to be ephemeral and competing with a nearly-as-good free alternative (the same content on an ad-based site), you don't have much room to make the case that it's worth going through a purchase process.
- Grustaf 6y agoI guess this is obvious, but youtube videos and online articles are micro-products. It would be trivial to charge people 10 cents an article if people felt it would work. You would browse youtube as usual, no technical need for any extra friction at all. At most there might be a legal requirement to remind you that you will be charged. The challenge is probably mostly that a lot of publishers would need to get together and create a unified account that could be charged.