3 ms·
Hmm, so no floating point math ever, only use arbitrary precision? As far as I know most 3D games do correct-enough math because it'll be replaced in a couple f
by mook 6y ago
Hmm, so no floating point math ever, only use arbitrary precision? As far as I know most 3D games do correct-enough math because it'll be replaced in a couple frames anyway.
- 0xTJ 6y agoOf course not. Correctness doesn't mean that everything has to be perfect. It means that things work as defined. A C program should operate as specified.