7 ms·
I just can't stand Lua as a language to code games in. C# is so much nicer when writing complicated algorithms. For a flappy bird game it's probably fine. And
by nixarn 6y ago
I just can't stand Lua as a language to code games in. C# is so much nicer when writing complicated algorithms. For a flappy bird game it's probably fine.
And if I absolutely had to use Lua, wouldn't Defold be a better alternative. At Least for mobile.
Disclosure: Been in the mobile games industry full time since 2010.
- codewithstein 6y agoI think Lua is easier for beginners. What I really like about Solar2D is that you can build simple things from scratch with only a few lines of code. And you don't have to think about the editor/studio that comes with Defold.
- generichuman 6y agoYou could use other languages that are transpiled to Lua, such as Fennel [0] which has lisp syntax, Moonscript [1] which powers itch.io and Teal [2] which is basically typed lua. [0] https://fennel-lang.org/ https://fennel-lang.org/ [1] https://moonscript.org/ https://moonscript.org/ [2] https://github.com/teal-language/tl https://github.com/teal-language/tl