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Well, as the person who also created JUCE and its license, I can't really argue with that. :) We're very keen to make sure that the end-user developers are tot
by julesrms 6y ago
Well, as the person who also created JUCE and its license, I can't really argue with that. :)
We're very keen to make sure that the end-user developers are totally unencumbered and license-free, because we want lots of people to adopt it.
All our licensing is more aimed at device and driver builders - think of it like e.g. openGL - the industry making GL cards and drivers is legal complex, but none of that stuff affects the coders writing GL apps.
- jdmoreira 6y agoWhat if I want to write a software renderer that implements the openGL api? Or what if want to write a Vulkan to Metal like MoltenVK? What if I want to write an interpreter for your bitcode? What if I want to port soul secret source on top of Apple's Accelerate framework? Would you sue me to oblivion?
- cesaref 6y agoThe license is pretty clear, you can do anything you like with the language and the software that has been open sourced. If you want to write your own renderer, that's great! If you want to write a decent interpreter, or a rubbish one for that matter, again, that's great, that's your business.
- an_d_rew 6y agoAh! I didn’t realize it was you! :-) Cheers! And good point. I understand where you’re coming from, but... I didn’t understand it when I read the post and blurb(s).