3 ms·
I don't know, I personally do feel empathy. If Company A makes a product people are willing to pay for; and company B makes multiple sales/profit off of it, it
by NikolaNovak 6y ago
I don't know, I personally do feel empathy.
If Company A makes a product people are willing to pay for; and company B makes multiple sales/profit off of it, it does trigger some kind of empathy/moral/something spidey-sense in me.
We are not talking about piracy where we use argument "that 12 years old wouldn't have paid for your game anyway". These customers DID pay for the game! Just not to the developer; that money did not support development of new fun content.
Not to say I disagree with the notion of digital platform stripping away ownership; but I think that specific wrong doesn't make the other situation right :-/
- monksy 6y agoDo you feel these customers own the game? > new fun content I would only say that's neccessary if they No man skyed it. (Screwed up the release)
- asdff 6y agoYou must hate used bookstores too
- NikolaNovak 6y agoNo; and I don't hate used game stores either. My statement was specific - I feel empathy for the developer. One can feel empathy toward multiple parties, even in situations of conflict or disagreement (I'm kind of with Ender on this one :-). This was in particular a response to the commenter that "felt 0 empathy toward developer" - which I found curious and perhaps unfortunate.
- ryandrake 6y agoEvery video game I have ever bought has been used. Then again I buy all sorts of things used—probably 10x more than I buy new. I don’t see why a good’s manufacturer should expect to skim profit every time one of their goods changes hands, and I resent the lengths (DRM) some of them go through to try to do so. I should be able to buy used and to sell to someone else when I’m done with it.
- maroonblazer 6y agoThere's a distinction between physical goods and digital goods. Other than video games, how many other digital goods do you buy and then resell?
- Karunamon 6y agoNone, because digital storefronts are constructed in such a way as to deny the right of first sale. There's no reason this has to be the case; Steam for instance could just revoke your license, turn the game into a giftable copy like any other, and let it be listed on the marketplace.