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Except that Facebook has been integrating their sign on service into various acquisitions - using Zune (or any hardware) was quite hyperbolic of me. For a more
by munk-a 6y ago
Except that Facebook has been integrating their sign on service into various acquisitions - using Zune (or any hardware) was quite hyperbolic of me. For a more even handed comparison: I'm not required to use a Live login to authorize with github.
- Macha 6y agoMojang acquired by Microsoft: 2014 (https://en.wikipedia.org/wiki/Mojang_Studios https://en.wikipedia.org/wiki/Mojang_Studios ) Mojang users required to move to Microsoft (formerly Live) accounts: 2021 (https://www.theverge.com/2020/10/22/21527647/minecraft-microsoft-account-mojang-java https://www.theverge.com/2020/10/22/21527647/minecraft-micro... ) I expect the same will happen for github eventually. Given the were acquired in 2018, by this timeline, I'm guessing by 2025.
- munk-a 6y agoI'm a bit doubtful of this. It's possible but Microsoft uses Live for both business and gaming, but they've only had a track record of forcing Live account adoption onto users in the gaming sphere. It may happen, sure, but I don't think it's likely. That all said I didn't think it was likely that Minecraft would switch over to using Live accounts since Minecraft is so famously cross platform and Live accounts have struggled with that in the past.
- Macha 6y agoThey're also boiling the frog on Windows local accounts at the moment. It's no longer possible to set up a new install of Home, or Windows 10 (any SKU) in S mode with a local account without either disconnecting internet during installation or going back and converting to a local account after