5 ms·
Zynga has already innovated outside of the ville games, since Farmville was their second big hit after Texas Hold'em. Texas Hold'em is still ranked 4th[1], and
by nikcub 15y ago
Zynga has already innovated outside of the ville games, since Farmville was their second big hit after Texas Hold'em. Texas Hold'em is still ranked 4th[1], and if you look at who the developers are of the top games, Zynga completely kills the competition.
They were not the first company with simulation games either, which suggests that they have a secret formula figured out for how to build and market these games. The restrictions Facebook places on viral marketing hurt everybody else and only put Zynga further ahead.
As for IP, the reason why Pincus is a shareholder in Facebook, along with Reid Hoffman, is because Facebook licensed social networking patents from him. He has been in the field for a long time, long before the mainstream press was hot on 'social', and he has significant IP holdings in the space, which are with Zynga.
The other companies you point out are now being prices in the same way music and movie studios are - ie. as hit-based businesses. Gaming budgets have become so large, and so much of it is tie-ins and licensing, that for each of these companies it is one or two big hits or franchises plus dozens of big misses. They are all big, large and inefficient companies - again, no different to the music and movie studios.
The only one of the three performing well is Activision, and that is mostly because of the recurring revenue from the Blizzard merger. Prior to that they were also in a lot of trouble (at the time of the merger they were worth $18B, now $12B). EA has been bleeding money for years and unsure what to do - even their big old hits such as Guitar Hero and the FIFA franchise are costing them money. Take-Two hasn't made a profit in 3 of the past 4 years, and is currently valued at less than the revenue it receives from a single release of GTA - so the market has no confidence in them at all.
It is actually the traditional gaming houses who are having trouble producing constant hits. If Activision lost World of Warcraft tomorrow they would be in a world of trouble. EA and Take-Two already are. The virtual goods market is showing no signs of slowing down, $2B last year and growing at 50%+. This is as big a shift in the gaming market as arcades to consoles was, with EA being the only one of the three making a decent effort in the new market (4th largest, but almost 10 times smaller than Zynga)
Zynga, which represents the 'new model' is over 1,000 employees (vs 7,600, 7,600 and 2202 respectively) and near $2B this year in revenue (vs 4.47B, 3.5B and 0.7B respectively), and while there is a chance that their valuation will enter over-blown territory, there is little doubt that they are absolutely killing the old gaming companies atm. It might not be Zynga that is #1 in 10 years time, but it will be somebody - and atm nobody is even challenging Zynga in this space - but you seem to be arguing against a shift that is by all accounts very real.
Edit: and on the issue of Hold'em - with the government shutting down the online poker sites in the USA it has seen a spike in play, which means it will be in a very good position if UEGA is repealed or if poker is found by a court decision to not be gambling.
[1] http://www.appdata.com/ http://www.appdata.com/
- ignifero 15y agoThe only innovation zynga did was changing the logos of other games (Farmville=Farm town, mafia wars=mobwars, cafe world=restaurant city, it's as if there's mass brain damage in that company and they can't come up with a single original idea). They are also among the most aggressive game euthanizers: they have shut down all their games that did not generate tons of cash, much to the chagrin of their players. Let's not forget they have an exclusive agreement with facebook, the terms of which we don't know; not a very fair advantage. Also, zynga and old gaming houses have different audiences, so i 'm not sure they're killing anyone
- ansy 15y agoI think what you're saying is that Zynga is so good at business it succeeds fantastically despite its products. That translates to a great company in Wall Street terms. Look at McDonalds. McDonalds certainly didn't invent the hamburger. McDonalds probably never made the best hamburger. But it sure as hell found a way to make money off hamburgers like nobody before. Those other companies, those are the less capable small fries with handfuls of loyal customers while Zynga is busy expanding its empire to every street corner.
- TillE 15y agoThat's a good analogy. But McDonald's has a couple of huge advantages that Zynga doesn't. The first is physical space - they are omnipresent. On the internet, everyone can be everywhere. The second is branding. People know FarmVille. Do they know Zynga? Probably not. In Zynga's market, anyone could release a great game and have a massive success with little investment. McDonald's has serious momentum; it's utterly impossible to imagine a scenario where a competitor shows up and quickly puts them out of business. Same thing applies to Facebook. Does it apply to FarmVille? Again, I'd say no. If you see this type of game as a fad, or a mere precursor to much better games that will be offered for the same price (free), Zynga's position is quite precarious.
- Klonoar 15y agoThe fact that people know Farmville, but not Zynga, doesn't actually mean much. Zynga has been able to shuttle players on to new games and releases very successfully just from advertisements in their then-current swath of properties. You could play their games and probably never give two shits about the company behind it.