4 ms·
> but practicing context switching will also make one more efficient at it I'm interested in your experience here, have you found that you were able to switch
by joshvince 6y ago
> but practicing context switching will also make one more efficient at it
I'm interested in your experience here, have you found that you were able to switch context more effectively with practise?
My own experience is different: when I'm in an environment where I am being constantly switched, I find myself tending to tasks that require less mental effort in anticipation of the switch. It's a death spiral for me and not something I'd like to practise.
- Blikkentrekker 6y agoOf course I have; I've become increasingly proficient at managing multiple pots on the stove at the same time with experience. An even better example would be the video game of StarCraft II that I once played frequently that is known for it's high demands of the multitasking ability of the player. If context switching and multitasking could not be trained, players could not become better at that game as they do. https://www.youtube.com/watch?v=bexWuHmV32A#t=7m58 https://www.youtube.com/watch?v=bexWuHmV32A#t=7m58 This is most certainly not something one is born with; this comes after years of dedicated training.
- wruza 6y ago>kitchen and SC2 That rings some bells. My observation is that I did not get better at switching, but once I’ve got used to timings of building/preparing something, it greatly reduced the anxiety for not getting things in sync, which in turn removed a decision paralysis (a bit), which kicks in even if I have a plenty of time to plan ahead. I still have trouble with remembering to adjust macro when apm has to be retained at high marks.
- Blikkentrekker 6y ago> I still have trouble with remembering to adjust macro when apm has to be. “awareness”, as it is called in StarCraft II, is definitely a skill that improves with training. Seasoned players remain aware of what other tasks must also be done while they are devoting attention to one and thus allocate their attention better. I personally never had the panic freezes that some new players have in this game, but I did remember having them in StarCraft I at the initial stages, but as I improved I indeed became more aware. Brain scans of StarCraft II players at high level also indicated that they actually play large parts of the game not with higher, cognitive function, but with lower brain functions which is another thing that improves with training that the article speaks of in terms of cognition, becoming better at it entails assimilating more and more actions into autonomous reactions allowing for better multi tasking, which certainly also reflects upon cooking and computer tasks when many of the actions become more autonomous.
- qu-everything 6y agoIt's totally different when you can plan for everything, like when things are deterministic like a game. In real life, when you need to constantly switch to new problems to solve, it gets really time consumming, and saps motivation.
- Blikkentrekker 6y agoOne can't plan for anything; it's a player versus player game that requires constant responses to what the opponent is doing. It's about as far-fetched as saying that one can plan a boxing match. There is certainly less possibility of planning than cooking.
- cutemonster 6y agoI wouldn't think of different things in starcraft, or many sauce pans, as context switching. Instead, if you were to play a different strategy game for 30 min, or prepare a speech for 30 min -- that'd be a more real & problematic context switch. (I've played starcraft btw, and cook food with many sauce pans.)