6 ms·
I used to use an open source ray tracer called POV-Ray in the early nineties and it was pretty impressive. Here’s an example of an early scene you could render
by enneff 6y ago
I used to use an open source ray tracer called POV-Ray in the early nineties and it was pretty impressive. Here’s an example of an early scene you could render with it: https://amp.reddit.com/r/vintagecgi/comments/eswamt/chesspov_povray_sample_scene_1991_ville_saari/ https://amp.reddit.com/r/vintagecgi/comments/eswamt/chesspov...
- einpoklum 6y agoI did a few similar scenes using a software renderer I wrote - not a ray tracer, though - for a Computer Graphics class in the early 2000s. Except I used a painting by Jim Todd as background, named "What Price Victory": http://1.bp.blogspot.com/_fmfAOCgGNJU/SQuCxkXJiRI/AAAAAAAAGEU/FMPyalj-Pwk/s1600-h/small_What_Price_Victory.jpg http://1.bp.blogspot.com/_fmfAOCgGNJU/SQuCxkXJiRI/AAAAAAAAGE...
- benttoothpaste 6y agoI remember using povray too. Officially it required a 386 pc but it could be recompiled for 286, which is what I did. My PC had a IIT 2c87 coprocessor that had special 4x4 matrix multiply instructions, so of course I modified povray to take advantage of that.
- dr_zoidberg 6y agoThat matmul instruction seemed oddly specific, so I had to google that, and lo and behold, indeed there was such a thing! [0] Do you remember what kind of speed ups that thing gave you? I wonder if you could play to backport some modern AI algorithms to it and run them at reasonable speeds -- however being a 286 I imagine it'd be quite a challenge. [0] https://books.google.com/books?id=RD0EAAAAMBAJ&pg=PA89&lpg=PA89&dq=2c87+matmul&source=bl&ots=hmrvoGQlhJ&sig=ACfU3U2lK4uMwWK-igqQqFLwjUkBQC94ug&hl=es-419&sa=X&ved=2ahUKEwj4kaOs6qXuAhUxJrkGHTTTDDQQ6AEwAHoECAoQAg#v=onepage&q=2c87%20matmul&f=false https://books.google.com/books?id=RD0EAAAAMBAJ&pg=PA89&lpg=P...
- benttoothpaste 6y agoI no longer remember the numbers but the speed ups were measurable. That FPU had 24 FP registers (as compared to 8 in a regular 287). The best case would be to load a matrix to the registers and then have a bunch of vectors to multiply the stored matrix with. Then this thing could fly. Loading the matrix to the registers was slow though because 287 coprocessors used DMA to communicate with memory.
- dragonwriter 6y agoLess active the last several years, but it's still around: http://www.povray.org/ http://www.povray.org/ https://github.com/POV-Ray/povray https://github.com/POV-Ray/povray