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No, many complainers haven’t played the game, because it crashes or runs terribly on their on-spec device. If your answer to that is “buy a new device”, you ne
by vermilingua 6y ago
No, many complainers haven’t played the game, because it crashes or runs terribly on their on-spec device.
If your answer to that is “buy a new device”, you need to get outside more.
- H8crilA 6y agoWhat have you tried to play it on? Genuinely curious, the whole thing feels like being gaslighted (I get that it doesn't work well on consoles).
- rasz 6y ago> crashes or runs terribly on their on-spec device like which device exactly ? Most complaints were about base PS4. This is how it runs on base PS4, those are the "mayor" game breaking bugs people are crying about: https://www.twitch.tv/videos/854702029?t=00h45m00s https://www.twitch.tv/videos/854702029?t=00h45m00s [1] https://www.twitch.tv/videos/857020318?t=01h09m53s https://www.twitch.tv/videos/857020318?t=01h09m53s [2] TLDR: - 30fps with drops to 20. For reference Remedy shipped Control running all the way down to 10fps [Both PlayStation 4 and Xbox One can see prolonged frame-rate drops in sustained combat, dropping all the way down to 10 frames per second at its absolute worst.] https://www.eurogamer.net/articles/digitalfoundry-2019-control-console-face-off https://www.eurogamer.net/articles/digitalfoundry-2019-contr... - crashes once every 5-7 hours of continuous gameplay. Not a game breaking problem since it auto saves often. Saving game is one of the fastest of any games I played, its instant, no slowdowns when autosaving. - has problems with streaming game assets on time (geometry[1], animations[2]). Claire's races are perhaps the only problematic part of the game due to this bug. GPS markers on the ground load too slowly. ... and thats it. The rest of the game works exactly as on other platforms, including random animation glitches.