4 ms·
ECS seems to be mostly "OOP done right" ? https://www.gamedev.net/blogs/entry/2265481-oop-is-dead-long-live-oop/ https://www.gamedev.net/blogs/entry/2265481-oo
by BlueTemplar 6y ago
ECS seems to be mostly "OOP done right" ?
https://www.gamedev.net/blogs/entry/2265481-oop-is-dead-long-live-oop/ https://www.gamedev.net/blogs/entry/2265481-oop-is-dead-long...
- pb82 6y agoYes, it is a form of composition over inheritance where the components can be added or removed at runtime. At least that's how i'm using it.