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Another option might be compiling on an RPi4 (haven't checked if it's the same ARM arch) or other "powerful" ARM machine. You could also not compile by using a
by jolmg 6y ago
Another option might be compiling on an RPi4 (haven't checked if it's the same ARM arch) or other "powerful" ARM machine.
You could also not compile by using a language that doesn't require it.
- anderspitman 6y agoYou know what I actually hadn't considered how much more powerful my RPi4 is than the PinePhone. I'll give this a shot, thanks. Can you recommend a GUI library in a scripting language that doesn't require linking against a behemoth like QT or GTK? For reference I'm currently playing with fyne, a golang library that pretty much just needs X11 and GL libraries, which is about the best you can do on Linux AFAIK. Don't really care what the language is. It's probably going to shell out to a static golang binary anyway.
- ptx 6y agoFor Python there is Kivy[1] which works on both Android and desktop Linux (as well as other platforms), so it ought to work on PinePhone, I would assume. [1] https://kivy.org/ https://kivy.org/
- BuildTheRobots 6y agoPretty sure the pine is arm64 rather than armHF. I know I've installed Pi (hf) packages onto my Pine, but I'm not sure you can actually compile natively on a Pi without it cross compiling -and at that point a desktop is almost certainly faster. Nearly everyone else on HN is likely to have more understanding than me though, so listen to them as/when they set me straight :) I have to say though, when it comes to network IO, my original kickstarter pine64 blows the raspberry pi's out of the water (though this might just be due to the network card not being strung off the USB bus).
- anderspitman 6y agoRP4 (and I think 3) is aarch64 so it shouldn't be a problem, right? Pretty sure I already tried aarch64 executables on both Pi4 and Pine.