3 ms·
Those are good points, however 3d rendering is one domain where it does makes some sense to compare CPU & GPU threads, especially 3d game rendering. You certain
by dahart 6y ago
Those are good points, however 3d rendering is one domain where it does makes some sense to compare CPU & GPU threads, especially 3d game rendering. You certainly can compare threads between CPUs and GPUs for fp32 performance, if you have a pure compute workload without divergence. I work on OptiX, BTW, so I’m biased there, but there is also a reason why most commercial renderers are steadily moving toward the GPU. I predict it won’t be long before your statement flips and most CG movies are rendered on GPUs.