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I'm working on geometry algorithms and animations: https://hgeometry.org https://hgeometry.org Right now I'm tinkering with a sub-linear visibility algorithm,
by Lemmih 6y ago
I'm working on geometry algorithms and animations: https://hgeometry.org https://hgeometry.org
Right now I'm tinkering with a sub-linear visibility algorithm, and boolean operators for polygons.
- dualthro 6y agoThis is awesome
- Ono-Sendai 6y agoPresumably in 2d? You don't mention the dimension on the main page.
- Lemmih 6y agoMostly 2D but some of the algorithms also work in higher dimensions. The HGeometry library explicitly encodes dimensions in the types of objects.