3 ms·
I'd personally attribute far more of that to the cultural zeitgeist of (a) name brand power and (b) a variety of streamers using 5e for streams of real games, t
by crooked-v 6y ago
I'd personally attribute far more of that to the cultural zeitgeist of (a) name brand power and (b) a variety of streamers using 5e for streams of real games, than to any inherent property of the actual rules.
- ajkjk 6y agoWell... 4e's failure was due to its actual rules. I might have been too young to see all the details, but my impression is that they tried to turn D&D into tabletop World of Warcraft, and it just didn't feel like the same game, or any sort of good one, anymore.